Post by David López

Configuring a Tizen device for testing

We continue with another post dedicated to Tizen. On this occasion, we explain how to configure a Tizen device for testing, especially for Game Maker Studio users. On a previous post, we mentioned that in order to test the games we developed for Tizen, we asked for a developer device to make it properly. When we receive it, it was accompanied by a note explaining that it should be updated to the 2.2.1 version of Tizen using Linux.

YoYo Games Marketplace

Recently, YoYo Games has published its own Marketplace, where Pro Game Maker Studio users (implies having a PRO version or higher) may acquire all kinds of resources, such as images, sounds, fonts, backgrounds and even objects or scripts which may be useful for any application. Likewise, we can publish our own resources so others can benefit from them. We’ve taken a look at it and this is what we have found.

Testing Game Maker on a Tizen Device

When we participated in YoYo Games’ Tizen Game Drive with Go Deeper, one of the requirements was that the game was Tizen certified so we installed the Tizen SDK, configured it to make Game Maker Studio generate the corresponding .tpk file and sent it to the Tizen Store.

The truth is that all the settings were quite simple and the Tizen validation, better than expected. The problem was that the Tizen SDK Emulator didn’t allow us to test the game the way we wanted, so eventually we looked for ways to get a Tizen device.