Archives: GoDeeper

Go Deeper — New version 1.3

Version 1.3 of Go Deeper, our first project, has just landed. Available on from today (soon on the Appstore). The last Go Deeper update took place almost two years ago. Since then, we have been working on new projects (more in our games section).

However, our intention has always been to try to keep our games as up to date as possible. So we launched an improved version of the original game that we hope will make it a more interesting experience for both users that already have version 1.2 and new players.

Typography and video games

It is unusual to find much information related to user interface design for video games. Even less specifically on the use of typography. Areas sometimes forgotten by developers and game designers that, however, have gained in professionalism and attention over the years. In this post, we try to contribute our bit around the use of typography and those aspects to consider when selecting a typeface for our projects.

Go Deeper on the first Tizen Store

It seemed it would never happen, but at last the Tizen Store is activated. Unfortunately, only in India for now. We imagine that the expansion plans of Samsung & co. are planned in a phased manner. It’s been a while since we developed a version of our first game —Go Deeper— for this new system created by the Linux Foundation and LiMo Foundation (Samsung, Intel, Huawei, Fujitsu, NEC, Panasonic, Orange, Vodafone… and other international companies).

What is the ‘pitch’ and what is it used for?

The famous ‘pitch’ or more specifically ‘elevator pitch’ is nothing new. It exists since there’s a need to sell a product effectively. But now that developers are increasingly aware of the need to sell well what we do and the fact that nobody really has much time to waste, it seems the ‘pitch’ has been revalued in the indie sector.