We’ve been thinking about writing some posts about the tools we regularly use to develop our games. We’ll talk about them soon. But this time, we want to offer some brief thoughts on the importance of tools vs. creativity when creating a game.
We continue with another post dedicated to Tizen. On this occasion, we explain how to configure a Tizen device for testing, especially for Game Maker Studio users. On a previous post, we mentioned that in order to test the games we developed for Tizen, we asked for a developer device to make it properly. When we receive it, it was accompanied by a note explaining that it should be updated to the 2.2.1 version of Tizen using Linux.
Recently, YoYo Games has published its own Marketplace, where Pro Game Maker Studio users (implies having a PRO version or higher) may acquire all kinds of resources, such as images, sounds, fonts, backgrounds and even objects or scripts which may be useful for any application. Likewise, we can publish our own resources so others can benefit from them. We’ve taken a look at it and this is what we have found.
Welcome to our crypt. We hope you come visit us often, not only for your interest in the games that we have done and will do in the future, but also to create a community to help us solve all our doubts. Want to know more about us? Let’s start with a little history for you to know us better…