Archives: game design

What is the ‘pitch’ and what is it used for?

The famous ‘pitch’ or more specifically ‘elevator pitch’ is nothing new. It exists since there’s a need to sell a product effectively. But now that developers are increasingly aware of the need to sell well what we do and the fact that nobody really has much time to waste, it seems the ‘pitch’ has been revalued in the indie sector.

YoYo Games Marketplace

Recently, YoYo Games has published its own Marketplace, where Pro Game Maker Studio users (implies having a PRO version or higher) may acquire all kinds of resources, such as images, sounds, fonts, backgrounds and even objects or scripts which may be useful for any application. Likewise, we can publish our own resources so others can benefit from them. We’ve taken a look at it and this is what we have found.

Go Deeper (v 1.2) – News!

Go Deeper 1.2 is nearly here. In a few days, it will be available in the AppStore and Google Play. Amazon will be our next stop. We have made great efforts to make Go Deeper a better game, collecting a lot of feedback we have been receiving over the months, in and out of stores, especially in events of all kinds.

Here is a list of major improvements and changes made over the first version of Go Deeper in order to make it more competitive, fun and interesting: